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Now cures Blindness and grants Immunity to Blind in addition to its distance bonus it also grants +5% Crit chance and +15% Accuracy.

Breed

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Arrow Spray

  • Angle reduced to 45 from 60. Damage multiplier increased to 50% from 40%. It will now fire more arrows in a given area.

Breed

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Assassinate

  • Stealth multiplier bonus increased to 200% from 50%.

Breed

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Deals 100% damage creating a Shadow Clone for 3 turns near the enemy struck by the arrow that scales with Summoning and has heightened threat. The Shadow is a melee rogue with it's own set of abilities that is immune to surfaces and does not provoke attacks of opportunity.

Lvl 4

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Mark

  • Reduces Dodge chance of the target by -50% from -90%.

Breed

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Primal Strike

  • Deals 115% melee damage which always gains Huntsman Elevation bonus.

Lvl 4

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Provides the caster with constant high ground advantage to all melee attacks for 4 turns while also granting the ability to mark a target reducing movement by 25%, physical Resist by 10% and elemental resists by 15%. The target loses any damage reflecting properties. Both abilities can be performed from stealth.

Lvl 9

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Circle of Elements

  • Insulate yourself and allies within 6m from the Elements granting +15% resistance against Fire, Water, Air and Earth damage.

Lvl 4

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Faerie Fire

  • Reveal enemies within 6m and prevent them from going invisible. Characters engulfed in the shimmering cloud suffer 20% dodge penalty for the duration.

Lvl 4

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Throw Shrapnel Trap

  • Deals 150% Avg Level Physical Damage in a 3m radius, Applies Bleeding for 1 turn.

Lvl 4

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Throw Arc Trap

  • Deals 150% Avg Level Air Damage in a 3m radius, Electrifies and Shocks for 1 turn

Lvl 4

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Throw Frost Trap

  • Deals 150% Avg Level Water Damage in a 3m radius, Freezes and Chills for 1 turn.

Lvl 4

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Deploy Mass Traps

  • Launch four traps of a damage type at a chosen location. (Shrapnel / Arc / Venom / Frost)

Lvl 10

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Night Stalker

  • (Ranger/Necro) Deals 120% Ranged Weapon damage can maintain stealth and can Backstab. Applies Decaying for 2 turns and Silence for 1 turn.

    • Gain the buff "Night Predator" for 2 turns which grants 25% Lifesteal and allows all attacks bow or otherwise to Backstab. If sneaking or invisible when performing this skill instead gain "Umbra Predator'' for 2 turns which grants the same bonus in addition any Backstab performed from stealth/invis will explode in a 2m radius for 50% damage.

Lvl 13

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